Here are a couple of tools I have written. Right-click / Save as! Enjoy!
isoPick.mel; Isolate select toggle.
camExtend.mel; Sets all cameras to max far clip plane.
cleanOptimize.mel; Gets rid of Ngons on exported objects.
animCurve.py; Creates an animated curve and sets it's key frames.
rmbScript.py; For adding right-button-mouse menu's to object's in Maya.
playerControl.cs; Gives you the ablility to drive a rigid body ball around in Unity.
cameraController.cs; Gives you the ablility to drive a rigid body ball around in Unity.
rotator.cs; Rotates an object around all 3 axis at once.