I was responsible for the 3 robot themed levels in Ultimate Band Wii. I modeled, textured, and animated everything in the level except for the characters and their instruments. I did all of the animation on the Robot which was all forward kinimatics, no bones were used in the level. Particle effects were done by Blake Wilks and technical support by Jeff Hendershot. Concept art was the amazing Matthew Armstrong! Art Direction by Mike Thompson.
Screenshot of the the Mech in Maya with vertex color enabled.
The textures used on the Mech.
Screengrabs from within Maya.